AI Insights · Timothy · July 2023
Top 5 Tycoon Games on Android in Belarus Q2 2023
An overview of the performance of the top 5 tycoon games on the Android platform in Belarus during Q2 2023, highlighting download, revenue, and active user trends.
During the second quarter of 2023, the top 5 tycoon games on the Android platform in Belarus demonstrated varied performance in terms of downloads, revenue, and active user engagement. Here is a detailed breakdown of the metrics for each game based on data from Sensor Tower.
Simba Cafe by Pimpochka Games saw fluctuating weekly downloads, peaking at around 3.4K in mid-April and then gradually declining to approximately 1.2K by the end of June. The game maintained a consistent engagement with weekly active users starting at 14.1K in late March and rising to around 17.6K by the end of the quarter. Notably, the game did not generate any revenue during this period.
Rich Inc. Business & Idle Life from IDSIGames experienced a significant surge in weekly downloads, starting from zero in early April and reaching roughly 4.4K by early June. Correspondingly, weekly active users grew from 33 in early May to around 4.3K by the end of June. Revenue for this game remained modest, with peaks of $35 and $26 in early and mid-June, respectively.
Farmington – Farm game by UGO Games showed stable weekly downloads, fluctuating between 587 and 1.4K throughout the quarter. Revenue for this game remained relatively low but steady, peaking at $185 in early May. The game's weekly active users saw a slight decline from 6.7K in late March to about 5.1K by the end of June.
Frozen City developed by Century Games PTE. LTD. experienced a gradual decline in weekly downloads, starting at 2.5K in late March and dropping to approximately 460 by the end of June. Despite this, the game maintained a fairly steady revenue stream, with weekly earnings peaking at $316 in early April. Weekly active users decreased from 7.2K in late March to about 3K by the end of June.
Business Empire: RichMan by AAA Fun had relatively stable weekly downloads, ranging from 589 to 1.2K. The game did not generate any revenue throughout the quarter. Weekly active users exhibited minor fluctuations, starting at 5.3K in late March and ending at around 5.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.